00:00
00:00
DerFish

16 Game Reviews

1 w/ Responses

MEMECEPTION.

It's pretty fun, although it takes time to grasp the idea of how to pass each level. I like how little bits of memes and mainstream stuff are sprinkled all over the game.
Currently playing as "smoke Ke$ha", favorite character so far. :P
Nice job making the game by the way!

You want cow suit?

Haven't been on NG in a while and glad to see this has been released.
It's a vast improvement from the last game's linear gameplay. Adding exploration and some side quests and minigames made this more interesting. I also like how you've added Lance to the party and carried on some attacks of his.
You've leaped pretty far, nice work. (Y)

No way.

Seriously, is this all you progressed since the last one?
The gameplay is just fine, but seriously, no improvements?

1. The same weapons, you changed the system a little.
Now, you have to buy something before moving on to the next?
2. The zombies are the same generic zombies from the last game.
Except some of the tougher ones which engage players to kill off first.
3. In a summary, barricades, traps, weapons and pretty much everything is the same.
4. Someone below me said nice graphics. Must be utterly blind to not be able to spot the similarity in every detail.

And here are the parts you need to fix :
1. Even on the first level, I was faced against a humungous horde of zombies. This happens several times on map 1 and the enormous horde on map 2 killed me off I quit after restarting 4 times.
2. The melee weapons are pretty much useless after the first bunch of rounds.
3. Shotgun seems to do barely any damage although it says 300+(upgraded).
4. The missile launcher has an incredibly long delay before firing.
5. Many weapons have very low capacity to make up for its damage, especially the M16. I mean, 150 bullets only on a burst fire weapon?
6. I don't see why a machine gun is in burst-fire mode.

Some glitches -
1. Shooting zombies in the legs, causing them to fall and then shooting them again causes them to be caught in some infinite loop of falling.
2. Restarting the round other from previous check point will cause the zombies from the previous round to appear on the screen.
3. That glitch prevents you from repairing your barricades. I wasted all of my points trying to repair the barricade, only to end up having it go back down to 0.

That's all I have to say for now. Honestly, I'd prefer the first over this.
And for all you little runts who think this review is a waste of space, keep in mind that you're not given 4500 characters to say : OMG, DIS GAME SUCKZ, LOL.

Not considered good.

The story mode is quite lousy. I didn't bother to play much of it, since it was terribly dark. It was like playing Neverending Light with guns.
The weapons are way to overpowered against the zombies. On survival, all I needed was the MP5 and I could mow past the zombies like they weren't there. Unlike other games where the zombies are actually quite resistant later on.
I'm not sure what to say about the flash animation, it was just mediocre.

Slight drawbacks.

Pretty good in it's own little way.
Graphics are okay. But there are some things that need change.

1. Turrets cost too much, especially if you repair often.
2. Repairmen need to repair more and at a faster rate.
3. Heavies should take less time to reload.

That's all I can think of at the moment.
The others will recommend some more changes.

Epic.

Nice one, Tom. (;
Picks up pretty well from Regent.
Although Tricky is a bit tough to beat here.
But I like the idea of running through hordes of enemies while trying to kill a giant boss chasing you all the way.

Love the part where he smashes through the door and meows. xD

I've always wanted to be an axe murderer. :)

Chris Fishman @DerFish

Age 30, Male

Asian chingsta.

Melayu.

Joined on 10/29/09

Level:
11
Exp Points:
1,245 / 1,350
Exp Rank:
52,226
Vote Power:
5.32 votes
Rank:
Civilian
Global Rank:
> 100,000
Blams:
1
Saves:
3
B/P Bonus:
0%
Whistle:
Normal
Medals:
330